Old 06-10-2008, 10:29   #1 (permalink)
Kemp
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Cinema4d

I am new to this, is there a way to import an image to work from? I can do backgrounds, although whenever I do it, it stretches or squashes the image!

so, two questions I guess.

1. any way to import an image into cinema4d

2. when you use an image for a background scene (using a new material texture) how do you make it so it doesn't stretch the image?
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Old 06-10-2008, 10:35   #2 (permalink)
Dusteh
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Under the attributes panel, go mode > view settings, select the 'back' tab and set an image as a background there.
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Old 06-10-2008, 10:40   #3 (permalink)
Kemp
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It is greyed out, unclickable.

edit: I see, you can't do it in the perspective viewport. Thanks Dusteh
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Old 06-10-2008, 10:49   #4 (permalink)
Dusteh
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yeah, you can set an image for XYZ axis cameras ... since you can move the perspective camera around it defies the point of the background image for modelling purposes.
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Old 06-10-2008, 10:52   #5 (permalink)
Kemp
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The reason I needed it right now was to get the right perspective for an object to be edited into a photo in photoshop. Shall I just do it by eye?
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Old 06-10-2008, 10:56   #6 (permalink)
Dusteh
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ah right... no in that case go back to putting an image in a texture, and the texture on a background object.

Set the camera dimensions to the same as the image to stop it being distorted.
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Old 06-10-2008, 10:58   #7 (permalink)
Kemp
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How do you set the camera dimensions?
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Old 06-10-2008, 11:01   #8 (permalink)
Dusteh
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render settings > output, set width and height here.
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