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Old 08-11-2005, 09:56   #1 (permalink)
stevo
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How you do this in illustrator???

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Old 08-11-2005, 09:58   #2 (permalink)
finbarr
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that link just goes to the homepage so cant see what you mean?
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Old 08-11-2005, 10:04   #3 (permalink)
sub
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Quote:
Originally Posted by stevo


Last edited by sub : 08-11-2005 at 10:14.
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Old 08-11-2005, 10:11   #4 (permalink)
Whitingx
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This may be useful as a starting point;

Envelope Distort
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Old 08-11-2005, 11:12   #5 (permalink)
Dusteh
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I can't think of a convincing way to achive that in illustrator alone. Personally if I had to recreate it I would model it in 3D, render it off fairly high res and then trace it using the pen tool. Its the same shape overlaid twice.

Wouldn't be pixel perfect correct, but if your tracing properly over a high res image, no one will ever know.
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Old 08-11-2005, 11:16   #6 (permalink)
sub
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Or export the model through Swift for complex shapes - saves all that tracing malarkey!
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Old 08-11-2005, 11:18   #7 (permalink)
Dusteh
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argh... not got swift

Might have to have a gander at that sometime... keep meaning to use my 3D modelling skills more in my 2D work. How clean are the paths it outputs? Its not like Illustrators trace tool is it? ie: shite for smooth corporate logos like the one above.
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Old 08-11-2005, 11:25   #8 (permalink)
sub
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Never used it for logo work but you can select the curve/detail quality which should be fine for print as the file size issue isn't a problem.
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Old 08-11-2005, 11:57   #9 (permalink)
dan
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Why the 3D? Its a bunch of sliced up circles use half a beachball as a guide - if you must, bit of playing around and you'd be there. Flip it. Divide the bits in the middle and recolour it.
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Old 08-11-2005, 12:05   #10 (permalink)
gray
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always with the 3d
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Old 08-11-2005, 12:27   #11 (permalink)
Mik
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can't anyone use google?
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Old 08-11-2005, 12:29   #12 (permalink)
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Assuming that Dusteh isn't going to simply rip the design, using a 3D model would save a lot of time trying to redraw an object like this in perspective and allow him to adjust the polar angle without having to start again.
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Old 08-11-2005, 12:29   #13 (permalink)
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Quote:
Originally Posted by Mr Mik
can't anyone use google?

What's google?
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Old 08-11-2005, 12:43   #14 (permalink)
Dusteh
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exactly, if you were building something like that from scratch and wanted a realistic fall-off and perspective on the curves, simply building it by hand out of circular 2D shapes would be a nightmare.

Admittedly when tracing over the 3D render, using elliptic shapes would be far easier than tracing it... but you would still need the source render to line them up correctly. For a corporate logo you would need that kind of accuracy. Might pass it off on headed paper, but on the side of a lorry a bodge stands out more.
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