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Old 11-08-2003, 01:34   #1 (permalink)
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ok so i now want to learn flash....

did anyone else feel so completely overwhelmed when first starting out?

i feel like i will never understand it.... where did you all start out and how did you get the hang of it?

cheers
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Old 11-08-2003, 01:49   #2 (permalink)
oli
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funny you should say that, been trying to learn it for a while now but then keep stopping and when I restart ive forgotten everything. Havent got much on at work for the next couple of weeks so Im giving it another bash - got a couple of books to learn from.
Found a good site with some tutorials on - ill post the link later, not so many as flash kit has so its not so overwhelming.
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Old 11-08-2003, 01:58   #3 (permalink)
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thanks pet, ive been looking at flashkit and such and i got some books out to read from the library, but i get disheartened when i see all the stuff people have done and its all so good lol

i have this stuff in my head that i want to get done, but i cant until i learn and then i have to start off with baby steps and im too impatient
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Old 11-08-2003, 03:38   #4 (permalink)
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http://www.kirupa.com/developer/mx/index.htm check these ones out, gonna be working my way through em today.
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Old 11-08-2003, 04:15   #5 (permalink)
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cheers
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Old 11-08-2003, 05:53   #6 (permalink)
Brown
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it always starts with baby steps. plan it out as fully as you can before you start and like some poeple have been saying round here recently, don't let the software dictate how something looks.

the secret with successful flashing is in the planning. imho...
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Old 11-08-2003, 08:44   #7 (permalink)
greenfruit
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took me 6 months before flash finally "clicked" for me. I couldnt even get something to move.
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Old 11-08-2003, 10:33   #8 (permalink)
Brown
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i must say its got easier over the years. having been using it since flash 2 - get an idea of what you want to make and just do it. keep in mind what oli says too - you have to keep using a package or you do forget how it works.
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Old 11-08-2003, 11:37   #9 (permalink)
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cheers i will keep all that good advice in mind..

so the trick is not to give up so easily like i did years ago lol

baby steps...

and have a plan..

and bobs your uncle
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Old 11-08-2003, 13:11   #10 (permalink)
flatcat
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Flash MX Bible is an f'in great book too, reading the whole thing right now and I know flash fairly well....learned so much from it already and I'm not even halfway through it....if you read it cover to cover you will know how to do just about everything you need to, actually you'll know everything except really in depth Actionscript programming, which they have another Bible for too ;P
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Old 12-08-2003, 04:20   #11 (permalink)
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<off topic> nice site Flatcat
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Old 12-08-2003, 04:29   #12 (permalink)
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cool, gonna check out and see if they have that book in the local libraries

and yeah i agree with sleepingfish, nice site.... i wanna be able to make one like that

i was playing around with the tween motion stuff today and i made stuff change and move *proud*

slowly but surely, slowly.... but.... surely
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Old 12-08-2003, 11:17   #13 (permalink)
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Heh, the flash one? Thanks

That's my old one that I did LAST summer heh, wait'll you see what I got cookin in the kitchen atm
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Old 12-08-2003, 12:03   #14 (permalink)
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i found the easiest way to learn flash was to get a freelance project that required me to use it - that way I had a definite goal. Maybe set your self a small project once you've got the basics in your head.
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Old 13-08-2003, 04:25   #15 (permalink)
dan
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Yup, start simple.

Animation is the obvious place to start. Then look at simple actions with buttons. Then after a few weeks/months you could dive in to some deeper action script. There are a lot of cool books out there that can help you on your way.

Thomsons small project is a really good idea though. Why not make a really simple portfolio site, with a simple button menu system for starters, then as your knowledge increases you can add new features, fades on the images, funky rollovers etc. etc.

The other thing I would say is to remember to keep everything organised. Be meticulous, folders in the library, well named layers and relevant naming for symbols and instances (adding extensions like _mov _gr _txt can be a big help when you have lots of them) it gets more and more important the larger your projects get. Dull and time consuming it may be but it does pay off in the end.

Good, luck and if you need any help you know where to come
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Old 14-08-2003, 11:53   #16 (permalink)
Omnetix
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Not *trying* to hijack the thread, Pammi... But...

Flatcat, did you do all that work yourself, or do you have help/outsourcing?

PM or EM me if you want.
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Old 14-08-2003, 17:04   #17 (permalink)
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traced bitmaps - is that it
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Old 29-08-2003, 16:46   #18 (permalink)
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Yes, start simple. Ask someone if they want a site building in flash (I have just done this and I intend to do a site for a book illustrator) by doing this, you and I will have to learn it. Don't feel bad because it is difficult. It is for us all, well me anyway. Things you might consider learning and also some URLs for you include these:

1. Preloaders.
http://www.webthang.co.uk/tuts/tuts_...x1/gfmx1_3.asp

2. Load movies and other things such as jpgs. This is important when developing sites as it cuts down on download time. Viewers can choose to click a button and a picture or seperate flash movie will load into your flash site.
http://www.kirupa.com/developer/mx/loading.htm

That's it for now. If you are doing a project and get a little stuck, you can email me at brintonwhite2@aol.com I will try and help If I can
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