Old 16-01-2008, 17:27   #1 (permalink)
gwe
 
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general help

I just got Macromedia Flash 8, and I was wondering if anyone could point me in the direction of a site with tutorials for someone completely new to the program?

thank you~
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Old 16-01-2008, 17:30   #2 (permalink)
proc355
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meh.
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Old 18-01-2008, 05:31   #3 (permalink)
forbes
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no point learning as.2, get cs3 and learn as.3
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Old 21-01-2008, 19:24   #4 (permalink)
dan
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Quote:
Originally Posted by forbes
no point learning as.2, get cs3 and learn as.3

Depends on his background and when/where he's working, freelance very few agencies are wanting AS3 yet. Not that they say no if you can, they're dabbling their toes. Plus if you're working with legacy code you're sure to need AS2.

But as he's only just got Flash 8 you're probably right.
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Old 22-01-2008, 02:38   #5 (permalink)
Larixk
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by the time he's done learning as2 it's out of fashion.

Hop on the as3 bandwagon right away, I say.
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Old 22-01-2008, 08:29   #6 (permalink)
forbes
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Quote:
Originally Posted by dan
Depends on his background and when/where he's working, freelance very few agencies are wanting AS3 yet. Not that they say no if you can, they're dabbling their toes. Plus if you're working with legacy code you're sure to need AS2.

But as he's only just got Flash 8 you're probably right.

legacy code, hadnt thought of that... probably best to learn as3 then familiarise yourself with as2..
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Old 22-01-2008, 09:01   #7 (permalink)
d*d
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how much of different animal is AS3 to AS2?
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Old 22-01-2008, 09:56   #8 (permalink)
forbes
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Quote:
Originally Posted by d*d
how much of different animal is AS3 to AS2?

alot of it is different, though if youre familiar with as2 it should be easy to migrate to as3...

biggest change is probably the document classes.

have a looksie at what ive just coded today:

package folder {

import flash.display.*;
import flash.events.*;
import flash.text.*;

public class PhotoPanel extends Sprite {

private static const defaultTitle:String = "Photo Viewer [No Photo Selected]";
private static const defaultPhotoName:String = "Enter Photo Name Here";

private var title:TextField;
private var photoname:TextField;

public function PhotoPanel() {

title = new TextField();
title.text = PhotoPanel.defaultTitle;
title.width = 350;
title.height = 25;
title.border = true;
title.background = true;
title.selectable = false;
addChild(title);

photoname = new TextField();
photoname.text = PhotoPanel.defaultPhotoName;
photoname.width = 150;
photoname.height = 30;
photoname.x = 100;
photoname.y = 150;
photoname.border = true;
photoname.background = true;
photoname.type = TextFieldType.INPUT;
addChild(photoname);
photoname.addEventListener(Event.CHANGE, changeListener);
photoname.addEventListener(FocusEvent.FOCUS_IN, photoFocusInListener);
photoname.addEventListener(FocusEvent.FOCUS_OUT, photoFocusOutListener);
stage.addEventListener(FocusEvent.FOCUS_OUT, panelFocusOutListener);

}

private function changeListener(e:Event):void {
if(photoname.text.length == 0) {
title.text = "Photo Viewer [Unnamed Photo]";
} else {
title.text = "Photo Viewer [" + photoname.text + "]";
}

private function photoFocusInListener(e:FocusEvent):void {
if(photoname.text == PhotoPanel.defaultPhotoName) {
photoname.text = "";
title.text = "Photo Viewer [Unnamed Photo]";
} else {
title.text = "Photo Viewer [" + photoname.text + "]";
}
}

private function photoFocusOutListener(e:FocusEvent):void {
if(photoname.text.length == 0) {
photoname.text = PhotoPanel.defaultPhotoName;
}
}

private function panelFocusOutListener(e:FocusEvent):void {
if(e.relatedObject == null) {
title.text = PhotoPanel.defaultTitle
}
}



}// function
}// sprite
}//package
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