Old 24-07-2005, 13:58   #1 (permalink)
cam
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actionscript organisation

i've finally started learning actionscript and I think my familiarity with OOP & javascript is paying off as it's going fairly well.

one thing i am wondering though is how the rest of you handle your day-to-day development - do you use an external IDE (e.g. something like SEPY), do you use external actionscript files and include them, do you package things as components, etc. at the moment i'm just writing my methods in a seperate 'actions' layer on the first frame, but would prefer a more reusable way of doing things.

be good to hear from the more experienced to see if i can save myself some time in the long run by learning right in the first place
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Old 24-07-2005, 14:27   #2 (permalink)
top_buzz
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I thought you stayed clear of flash like the plague
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Old 24-07-2005, 14:35   #3 (permalink)
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Aye, i'm learning it to take some pressure off a guy at work, who's really the only one that does any flash.

Plus, loads of jobs are now looking for at least some level of flash/AS experience, so it'll look good on my CV
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Old 25-07-2005, 07:45   #4 (permalink)
top_buzz
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You can use external AS files if u want -> #include "blabla.as"

I just stick everything in my 1st frame usually tho, but then i dont do much AS.
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Old 25-07-2005, 10:45   #5 (permalink)
y498
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Keep everything in the first frame under a locked actions layer. I also find it easy to keep my actionscript for specific functions in an actions layer within the movie clip for set function. I dunno, it just seems more better to me! :P

Cheers!
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Old 26-07-2005, 06:57   #6 (permalink)
dan
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Actions Frame. And as much as humanly possible as external classes / functions for include. OOP libraries a gogo. Job done
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Old 26-07-2005, 08:03   #7 (permalink)
mx
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if your keeping the script internally, I use a layer for actions. layer for functions, layer for globals!
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